This blog is intended to be a documentation of my attempt to port the RPG Dragon Warriors (or more importantly the Legend game setting) to Savage Worlds.
The big question of course is why? Dragon Warriors is a perfectly functional game system. There are two primary answers;
- SW has a standardised core mechanic that is simpler than the DW one – ‘One Throw to Rule Them All’ so to speak. With younger players (my kids) I hope to involve them more in the game rather than looking up every throw for them.
- The SW core rules cover a wider range of situations than DW does, e.g. social situations, chase scenes, mounted combat etc. . Sure I could tack these rules to the existing DW set, but given (1.), I figured I may as well go the whole hog.
There are some secondary reasons too, flexibility, fun (which other system has exploding dice?) and a number of others, but these will do to start.
Why the blog? To document the process for others and allow interaction and feedback.