Author Archives: Mike Page

About Mike Page

I’m a Christian, a father, a husband, a biochemist (PhD), a photographer, a gardener, a lover of good rock music, food wine and beer, an ex-pat, a lousy pianist and a patent examiner.

Two New Savage Worlds Character Sheets

After a year of playing Savage Worlds and three iterations of my custom character sheet, I feel qualified to publish it for others to use: Character Sheet For historical reasons, here are the sheets that we actually use. When we … Continue reading

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Sometimes it all Goes Right

So last Saturday saw us playing the last session of Bitter is the Bark, a three-parter I wrote around the party having to find the material components for a cure for lycanthropy for a minor princess whom they were supposed … Continue reading

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Bitter is the Bark

A brand new Savage Tale: Bitter is the Bark. This fantasy adventure for a group of Seasoned or Veteran characters is centred on the party having to obtain the material components for a cure for lycanthropy; wolfsbane from the grave … Continue reading

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Skynet – for Real

Completely off my normal topic, but why isn’t this all over the geekosphere? The UK has today launched a Skynet military satellite:  http://www.bbc.co.uk/news/science-environment-20781625. No-one seems to be making the obvious connections: http://en.wikipedia.org/wiki/Skynet_%28Terminator%29 Maybe the Mayans were right after all…

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Repost: Review of Public Attitudes to Gaming

As a Christian who plays RPGs I thought it worth reposting the following review article on roleplaying and the public/media. I’m still very careful about who I tell about my roleplaying. With colleagues because I don’t want to face ridicule, … Continue reading

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Musing on Maps

There is something incredibly satisfying about a map. The way symbols and signs promise wonderful landscapes and adventures untold. I can still vividly remember a geography lesson on map reading from my first year at secondary school some 33 years … Continue reading

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The Adventurer’s Prayer

Too good not to share. Came across this passage this morning in our devotional. My wife immediately identified it as a 3,000 year-old prayer against GMs 😉 In case you can’t read the text: God, get me out of here, … Continue reading

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You Really Can’t Make This Stuff Up

I’ve just been surfing around for inspiration for a castle in the north of Ellesworn in Legend and stumbled over Fortress Hohentwiel in south-western Germany. It’s built on the top of an extinct volcano. The English Wikipedia entry isn’t terribly exciting, … Continue reading

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Creating the Illusion of Tension

We had a mammoth session on Sunday – about 7 hours. And it was also one of the best games in recent memory. Why? Because it was tense. The party had something to lose, and a very real possibility of … Continue reading

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Mr. Moffat and the Art of Campaign Design

Bit of a mouthful the title, I know, but I’m directing a few grey cells at the moment to the question of campaign design as we slowly, incrementally head back to the gaming table after our long summer hiatus. Mr. … Continue reading

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