Category Archives: savage worlds

How The Adventure Deck Ruined My Plans (and made for an epic game session)

I just wanted to share an episode from yesterday’s game involving the adventure deck, something that we started using last year. So there’s a showdown.  On an icy bridge.  With a frost giant (this is actually taken from a Pathfinder … Continue reading

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The Adventure Pack

When we first switched from Dragon Warriors to Savage Worlds three years ago, the kids were quite a bit younger (9 years old). I think we played with the Savage Worlds Adventure Deck once and it wasn’t a great success. … Continue reading

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And then to Glissom

It’s been a while. We’ve played a couple of times in the meanwhile, but nothing really report-worthy. A virtual TPK with goblins in the Pagan Mountains, the pain on my players’ faces as they were forced to give a powerful … Continue reading

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Two New Savage Worlds Character Sheets

After a year of playing Savage Worlds and three iterations of my custom character sheet, I feel qualified to publish it for others to use: Character Sheet For historical reasons, here are the sheets that we actually use. When we … Continue reading

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Sometimes it all Goes Right

So last Saturday saw us playing the last session of Bitter is the Bark, a three-parter I wrote around the party having to find the material components for a cure for lycanthropy for a minor princess whom they were supposed … Continue reading

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Bitter is the Bark

A brand new Savage Tale: Bitter is the Bark. This fantasy adventure for a group of Seasoned or Veteran characters is centred on the party having to obtain the material components for a cure for lycanthropy; wolfsbane from the grave … Continue reading

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Creating the Illusion of Tension

We had a mammoth session on Sunday – about 7 hours. And it was also one of the best games in recent memory. Why? Because it was tense. The party had something to lose, and a very real possibility of … Continue reading

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